Nefol Development Blog

Nefol has been one of those projects that Syn and I have really wanted to create and work on, but just haven’t found the right medium to present it. We’ve begun it several times in different formats. We have kicked around the idea of turning it into a visual novel, a written story, a script story and most lately a webcomic. Though, I admit, the webcomic idea was mostly me just working on art and being impatient with how Nefol hasn’t developed over the years.

Over the 2016 holidays, Syn and I decided to pick up a copy of RPG Maker MV while it was on sale. We spent a good chunk of time in 2017 checking out the software and began building the story of Nefol in an RPG Maker game format.

Though we made some progress with RPG Maker, come the holiday of 2017, we decided to shift gears and try to learn to use GameMaker Studio and Spriter as an engine. Though we put time and effort and money towards the project, it just didn't end up working out. I think the learning curve was just too large for the small amount of free time we had, and trying to piece together assets turned out more challenging than I expected.

As of January 2024, however, we've renewed our interest in developing this game in RPG Maker MV once more! So, it's back to picking up where we left off on that!